
After the big screen bomb that was Super Mario Bros. in 1993, Nintendo made the decision to guard its valuable collection of characters from the movie-making...
After the big screen bomb that was Super Mario Bros. in 1993, Nintendo made the decision to guard its valuable collection of characters from the movie-making...
Any studio executive or filmmaker gearing up to develop a feature-length adaptation of a video game--including Oblivion director Joseph Kosinski, just-attached to an adaptation of...